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G5 Games is a game developer and publisher headquartered in Stockholm, Sweden. Since 2006 our company has become public and is listed on NASDAQ.
We create games in popular genres such as match-3, hidden object games, and mahjong solitaire. Our portfolio includes over 20 world-class projects, including Sherlock, Hidden City®, Mahjong Journey®, Homicide Squad®, Jewels series and others.
We are currently looking for an experienced Level Design Director. We expect that you have a background in leading the overall level design strategy for casual mobile games, particularly focusing on Match-3 and Hidden Object genres.
What you will work on:
- Lead the overall level design strategy for our casual mobile games, focusing on Match-3 and Hidden Object genres.
- Continuously develop and implement innovative gameplay ideas to keep our games fresh and engaging.
- Manage and mentor the level design team, ensuring high-quality level creation across all projects.
- Establish and maintain level design standards, best practices, and documentation.
- Stay current with industry trends and integrate new ideas into our level design process.
- Analyze player data and feedback to continuously improve level design and gameplay.
- Collaborate with cross-functional teams to align level design with overall game vision and technical capabilities.
It’s important to us:
- Proven experience as a Level Design Director/Level Design Team Lead or similar role within the casual mobile gaming industry.
- Over 5 years of experience in level design.
- Creativity in level design, with the ability to think outside the box and create engaging gameplay experiences.
- Strong portfolio demonstrating successful level designs for Match 3 and/or Hidden Object games.
- Exceptional communication and leadership skills, with the ability to inspire and motivate a creative team.
- Ability to interpret player data and make informed design decisions.
- A passion for casual mobile games, with comprehensive knowledge of player preferences and trends.
- Ability to stay ahead of industry trends and integrate innovative design techniques into level creation.
- Capability to design levels for a variety of game genres.
Would be a great bonus:
- Experience with live operations and designing levels for live game updates and events.
- Experience with play testing.
- Experience with a variety of casual game genres beyond Match 3 and Hidden Object.
- Expertise in designing engaging tutorial and onboarding experiences.
- Expertise in adaptive difficulty systems based on player performance.
Working at G5 is about:
- The opportunity to bring your ideas to life in an international company with a multimillion audience: G5 games are played by 250 million users worldwide.
- Official employment in one of our locations or remotely under a contract.
- Assistance with relocation that helps move to one of the countries where the company has offices: Armenia, Bulgaria, Georgia, Kazakhstan, Cyprus, Malta, or Montenegro.
- Maintaining a work-life balance of employees: remote work and flexible hours, sports reimbursement, and health insurance payment.
- Charitable activities: you can initiate your own project with the company's support or participate in G5 Charity events.
- Opportunities for professional development: access to resources for creating your own projects within R&D, an internal educational platform, and training webinars covering various specialties.
- Bonus system: project profit bonus for project teams and a performance share program for key employees.
- Language courses: free English lessons, speaking clubs for all proficiency levels, and free study language of the country of relocation.
- Entertainment: corporate events and team buildings, master classes for adults and children, webinars with guest speakers, coffee talks, quizzes, and contests.
Please be aware that the email correspondence with G5 Games representatives is conducted via g5.com only.
More about G5 Games:
Follow us on social media: LinkedIn, Instagram, Facebook, Telegram.
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